Shape Water – Cantrip
Casting Time: 1 action
Range: 30ft (5 sq ft)
Components: Somatic
Duration: Instantaneous
You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
- You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage.
- You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
- You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
- You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.
- If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage.
- Move boiling water above a targets head
- Find traps by moving water into a suspicious area
- Breathe underwater by maintaining a bubble around your head
- Distribute drinks into varying cups or shot glasses
- Redirect the flow from a leak, fountain, hose, etc.
- Move water into a space or doorway, then freeze it to create and obstacle.
You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
- Send signals to others by making signs
- Make shapes like boxes or bridges, and then freeze the water.
- Create “disappearing ink” by shaping messages on paper, with a distinct color, that will disappear later
- Improvised tools as you can shape the ice into a fragile, likely one-use, tool of any kind you need
You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
- Make your drink appear like another type of drink (eg. alcohol, coffee, poison, etc.)
- Deceive people by making water appear as blood
- Investigate a body of water more easily by making it clear
- Stealth yourself by making water that you’re in cloudy
You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.
- Potion Bomb – Pour potion into a frozen water container, likely easier to break than a potion bottle
- Sabotage by moving water on to a mechanical part and freeze it (eg. wheel of a wagon)
- Create traps by hiding holes or other objects with frozen and colored water
- Create traps by freezing an area just near a dangerous cliff or threat
- Walk on water illusion by freezing just under your feet
- Deceive people by shaping and freezing water into jewel like forms
- Improvised trap by freezing ice into punji spike-like forms
- Lockpick by moving water into lock, filling it, then freezing
- Cover bonus by freezing water into sheet in front of you
- Create Pykrete – a durable form of ice formed when freezing water includes sawdust or wood pulp within it
- Improvised Weapon for some creatures by freezing holy water and using into other useful shapes
- Improvised boat by freezing a chunk of ice to be used as a boat
- Move water into a glass shape then freeze it for a fancy drink container
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.